UX LIVE 2017
Positioned at the intersection of design and technology, we've created UX LIVE with talks, workshops and LIVE panel discussion running throughout the day, giving you the flexibility to choose the content that interests you, in the way you learn best!
This flexible structure is coupled with 1 month of free video access to all talks and LIVE panel discussions post-event, meaning you have the freedom to experience the content you most want to engage in, network like its going out of fashion and still catch the talks you missed!
The Architecture of Talent
Service design places users squarely at the center of its practice, and fulfilling customer needs is the focus of organizations large and small. What happens though, to the people inside the organization, especially at times when efforts are mostly focused on efficiency, simplification and cost r...
Further Together: Designing Culture Change
The Global Experience Language (GEL) is the BBC’s shared design framework. It underpins the design of their entire online output. David’s team facilitate the origination and development of GEL, enabling a more efficient design department produce consistent UX across the BBC online.
Leaders Not Managers
Theres a running joke in the design business that the better you get as a designer the more you get promoted into management positions where you don’t really design anymore. That’s unfortunate. The digital medium evolves so quickly that within a matter of months everything can change—technologies...
Designing for Horizontal Scale
For the last nine years, Shawn Cheris has been wrestling with how to design for Adobe’s massive product offering. Starting with the brand and moving through iconography, design systems, content strategy, and more, Shawn has been at the forefront of trying to bring together a huge and varied set o...
The 3 Dimensions of Design: Scaling a Human-Centered Practice Across the Organisation.
It’s undeniable that the role of design grew in many companies around the globe, but very few were able to succeed in the journey of embedding design into the day-to- day operations.
While every company represents a unique challenge, there is a common factor behind this widely experienced stru...
Global Markets Are Your Next Big Bets
Global markets are your next big bets – Whether you are a large company like Google or Uber or a small start up, you can already start thinking about how your business might benefit from a global strategy. You can do this using some of the new tech resources and a growing number of users who spea...
Designing the Experience of Time
Timing is everything. And designers who think smarter over not just how, but when, customers interact will achieve better results.In this talk Andy Marshall explores the growing importance of timing in interaction design.
Through the lens of behavioural insight, Andy will consider how our inte...
How Babbel Learns From Its Customers
Babbel is a language learning company. In order to deliver the best value, Babbel needs to continually learn from and adapt to customer needs. Scott will share the many modalities of learning within Babbel through anecdotes, examples, and principles.
Intelligent Guides: Architecting Systems for Context-Driven Interactions
Imagine an information system that can support pathways driven entirely by current context. Pathways that are directed by human actors, determined by the arrangement of data and the relationships between objects, and dynamically created at the moment of interaction. A system that creates meaning ...
Designing for Systems of Connected Products
Conventional usability/UX is concerned with interactions between a user and a single UI. But interactions for connected products (the internet of things) often span multiple devices with very different capabilities. Designers can’t just think about designing separate user interfaces, but need to ...
Hello Car: Our Future Interactions with Vehicles and Their Personalities
From Michael Knight talking to KITT to Tom Cruise moving data on his BMW windshield; a future where we talk and gesture to our vehicles is inching its way ever closer.
Over the last year I’ve been researching the technologies, talking to OEMs and understanding emergent vehicle personalities an...
Innovation vs. Best Practice – Conflict or Opportunity?
“Best practice” implies doing things in the best possible manner, based on past experience. But we like to think of ourselves as innovators in a dynamic industry – we want to go where no one has gone before. Thus, “best practice” and “innovation” are like oil and water – they don’t easily mix.
Inclusive Research and Design: How to Move Fast and Have Impact in Teams
In this talk, Stephanie will discuss her 14 years of experience, looking at how she has learnt to move fast and slow whilst having impact on teams.
How do we maintain more inclusive research and design to produce better products?
(Please excuse the lighting issue on this video!)
Surveys as Digital Games: Online Research Through Transformative Design and UX
Surveys are boring, but by making them into games intrinsically engaging experiences for participants and even research buyers start to happen. These are ‘ResearchGames’, a methodology invented by Betty Adamou and now used by Fortune 500 brands as well as academic institutions.
This design and...
Designing for Humans: How to Apply Psychology Principles to Create Better Designs
We humans like to use biases and shortcuts to help us filter and sort information and make decisions faster. As UX’ers, an understanding of those pre-dispositions and principles such as selections bias, Fitts Law, Gestalt theory, and attentional blindness (to name but a few) can help us create ...
Delivering Great Design at Speed
In this session, Jane will share some of the key insights into how to deliver great design at speed, to produce brilliant digital products.
Bad Words...Some Words are £*$# Better Than Others!
How can we work in a more human centered and scientific manner in an age of #FakeNews, echo chambers and confirmation bias?
Words. By starting small by getting a shared understanding of the meaning behind the most important words. In today’s modern agile software driven...
Making Things Work the Way People Expect Them to Work
Meeting customer expectations, and sometimes exceeding them, is by far the most effective marketing there is. However, developing services and products to simply work the way people expect them to work is often revolutionary. Service design is like a good diet combined with exercise. Nothing stra...
A (Failed) Change Story – Increasing Service Design Capabilities at the Third-Biggest Retailer in the World
Managing change is tough, but part of the problem is that there is little agreement on what factors most influence transformation initiatives. Ask five executives to name the one factor critical for the success of these programs, and you’ll probably get five different answers. That’s because each...
Cells, Sentences and Spice - Service Design at MOJ
Want to know what Service Designers do at MoJ?
An overview of the big challenges our teams face today and in the future across the many touch points of the criminal journey and how we attempt to solve them.
Digital Transformation in the NHS
Stay well, keep well, get well - defining the necessary digital transformations of the user-centrered journey at the NHS.
Designing for VR & AR: Co-presence, Collaboration and Community
Immersive interfaces have the potential to enable powerful human-to-human interactions by creating shared spaces. Learn best practices for designing VR and AR experiences around communal interactions to enable collaboration, communication and co-presence. By also considering asymmetric experience...
Chatbots: The Design Agenda
Artificial messaging agents promise tasks and services to be as simple as a conversation. What will it take to achieve this and what is the designer’s role in making this a reality? More importantly, how can we help design chatbots that meaningfully fit into our digital lives?
Master’s Voice: The Rise of Voice Assistants
Siri. Alexa. Google. Voice computing is emerging as the next wave of “no ui” in the post-smartphone world. What’s the current context for this paradigm shift? What’s around the corner in the next 3-5 years? How will this change the way writers and UX people work?
LIVE PANEL (REDTalks) - Scaling Design
Emem Usanga - Strategy Consultant @ This is Nuance
Amanda Salter - Strategy Dir & Co-Founder @ Newt
Andrea Picchi - Lead Experience Designer
Saswati Mitra - Head of UX Research @ UBER
Shawn Cheris - Director of Exp Design @ Adobe
LIVE PANEL (REDTalks) - Digital Transformation
James Potten - MD & Partner @ RED
Conor Ward - Head of UX&D @ British Gas
Oli Shaw - Head of Idean UK @ Idean
Aleks Melnikova - Exp Des Director @ Radley Yeldar
LIVE PANEL (REDTalks) - UX Research
Emem Usanga - Strategy Consultant @ This is Nuance
Betty Adamou - Founder & CEO @ RSG
Dr Nick Fine - UX Researcher @ Home Office
Lisa Duddington - Founder @ Keep it Usable
Stephanie McNee - Lead UX Researcher @ Facebook
LIVE PANEL (REDTalks) - Service Design
James Potten - MD & Partner @ RED
Vincent Hudson - Executive Director, SD @ Hiveworks
Jack Collier - Head of User-Centred Policy @ MOJ
J.Margus Klaar - Founder & SD @ Brand Manual
Roman Schoenboom - Senior Service Designer @ Tesco